Age of Conan: Hyborian Adventures - Pål Frogner Hansen interview @ Warcry
WarCry have posted an interview with Pål Frogner Hansen the Project Director on Age of Conan, with a decided technical flavour:
WarCry: What is your workflow?Pål Frogner Hansen: Wow! That is a massive question. Doing an MMO like ours, you have a whole lot of different workflows. We have more than 100 developers on the team, split into different kinds of coders, quest designers, world designers, item designers, character behavior designers, effect designers, effect gfx-artists, concepters, character, monster artists, modelers, etc. All of these guys are making content and framework that is interdependent with other people’s work. To make everybody be able to work efficiently on their own and at the same time, together with others, require lots of processes, many workflows and in many cases, use of pretty advanced technology. Digging deeper into the details could easily fill a day of explanation, so I better not.
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